The week of tournaments comes to an end, the year of the phoenix has begun in earnest. The gathering of mortals have all fallen to supernatural maladies born of genetics, prophetic tidings, and sheer determination. But what comes now, untethered and empowered? What of the returning fae king, relics dug up from a farm, lost families found, and new kinships? Much has happened in Las Vegas, yet promises far more to come...
A maze held them, caught in a place beyond dawn and twilight. Through it they grasped new powers woven in their souls. Yet they still they held to secrets, of awakened souls to blood bound bodies. Some held secrets they did not realize in the grasp of their memories and dreams. The tournament entered final days and nights.
Far less mortal, the still unnamed crew sought the Grand Tourney, watched a legendary duel, won a chariot race, and delved into the secret haven of Eden. While there, they found the remains of a murder and an elevator that still had power. What next?
The mortal crew have dealt with a serial killer ghost, had a bit of personal rest, and sought out the Grand Tournament of the Changeling.
The mortal crew have a few days to get their lives in order before discussing their contract with the Accords. But once that is done, they investigate a serial killer.
The mortal crew went to the Double Down looking for Beckett or Roscoe, hoping to learn more about the courier smart drive and what to do with it. Game date is November 2, 2021. Downtime from 11-3 to 11-5.
The mortal crew met up in the university library and discussed what the hell they got into! Game date is November 1 to 2, 2021.
A new chapter begins in the lives of mortals, caught up in the machinations of the supernatural elite in Las Vegas. The date is November 1st, 2021 for this mortal prey. As they gather, some friends, some new faces, they receive invitations that will change their lives.
Welcome to this corner of the realms! I'm Sonceri, aka Lori Krell, aka lorioliodraws. I love all things tabletop, storytelling, lore, and graphical. This site is a rethink on content and ideas to help dungeon masters (DMs), storytellers, players, and enthusiasts.
Looking back unto the past of the city, of the wars, and the fate of the swords Glimmer and Gleam.
A look into the Carnival of Mysteries, a peek into the life and love of Anthorne.
Following the path of saviors, the Roseblack continues her treachery against her family. And many experience the great week of harvests.
A new face joins the group and their friends think on it, the Dragonblooded face a political situation, Scurvey Pete time!
Over the course of adventures, the party has delved into lost cities of the First Age, collected exotic creatures, befriended powers, sought mysteries plaguing the city, and earned enemies.
Ulna delves into a tome of secrets considering a meeting with Seyjan. The Black Pawn and his thieving comrades learn the dark truth of the bone scarabs.
The group incurs the interest of the Great Lahsini. A peek into the exaltation of Findler. And a nice evening between Jadefang and Beng.
The party finds and wanders the Under Market of rare and dark goods. And a look into the imprisoned Joselin in the Heptagram.
The opening storyteller journal for Exalted - Ghosts of the South. Arrival of dark figures, insights of the cards, and a bit of lunch.